Hornet Sound creates audio for interactive experiences

Ciaran Walsh has been creating interactive audio since 2000 and launched Hornet Sound in 2013 to offer an end-to-end audio service from concept to end product and everything in between. Hornet Sound has since worked with independent and AAA game developers, creative agencies, visitor attractions and global brands to bring their experiences to life through sound.

Award-Winning Sound Design

Hornet Sound received the G.A.N.G Award for Best Sound Design in a Casual / Social Game 2017 for The Chinese Room’s “So Let Us Melt”. From mile-long spaceships with space-time-rupturing weapons to the delicate flutter of a leaf in the wind, designing sound is what we do.

Interactive Music

Whether composing in-house, or working with Hornet Sound’s network of freelance talent, or adapting the work of your composer of choice, we love creating compelling interactive soundtracks and we have deep knowledge of the tools and techniques to achieve them.

Programming

Code is the beating heart of interactive audio. We believe the best results come from the closest integration of technical and creative, so we do both. We work with C++, C#, Unity and Unreal game engines, audio middleware, and DSP. We also create custom audio workflows and asset pipelines using Reaper scripting.

Audio Direction

From defining a creative vision to project managing production, our experience over dozens of projects equips us to be the champion for great audio and driver of quality results that your production needs.